UnrealMind hopes to raise
RM10mil from Mesdaq listing
UnrealMind Interactive Bhd, enroute to
a listing on the Mesdaq market next month,
plans to raise RM10mil from its initial
public offering (IPO) and spend 36% of
the proceeds on advertising and promotion
(A&P) locally and abroad.
Chief executive officer Tan Swee Yeong
said the RM3.6mil to be utilized over
the next 15 months for its already heavy annual A&P spending, was mainly
aimed at beefing up revenue from the company’s popular lifestyle portal
Shabox.
UnrealMind’s A&P budget for last years was RM4.5mil,
he said.
Tan said for a leading and mass market-oriented brand like Shabox, educating
and promoting the brand to end-users was as important as continuous innovation
in content.
If you can’t do these, it is as good as doing nothing,” he said after
the signing of an underwriting agreement between UnrealMind and K&N
Kenanga Bhd in Kuala Lumpur yesterday.
The company is a leading lifestyle content and services provider for the mobile
telecommunications industry, whose products are targeted at end-consumers via
telecommunications service providers.
It is involved in developing and marketing value-added mobile content, including
games, logos and messages, ring tones, colour and animation, mobile karaoke and
mobile messenger.
UnrealMind is making a public issue price of 80 sen each,
of which 3 million will be offered to the public, 2 million
for directors, employees
and business
associates and 7.5 million for private placement. The public issue
will
raise UnrealMind’s paid-up capital to RM5mil from RM3.75mil.
UnrealMind is believed to be the first Malaysian company to have successfully
localized, exported and introduced mobile games overseas, including to Singapore
and Britain.
In the financial year ended Dec31, 2003. the company’s
revenue soared to RM10.2mil from RM52,000 in 2002. It
posted a net profit
of RM3.15mil
against a net loss of RM213,000 in 2002.
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